Shadowgate is a point-and-click style game of adventure and exploration originally developed by a small team at ICOM Simulations for the Macintosh. This was the third game in their "MACventure series," as the games have been affectionately dubbed. The original lineup consisted of Deva Vu, Unintived, Shadowgate, and Deja Vu 2. All but the Deja Vu sequel were later ported to the NES by Kemco.

The NES versions featured a fresh coat of paint and some tweaks with the interface. Although Deja Vu was the only MACventure title to receive a sequel during the original development, Shadowgate is the one to have persisted. It's received two sequels done without the original team on the TurboGrafix CD and the Nintendo 64, a followup novel in 1991, a board game, and an official sequel from the original creators set to release later this year.

But enough about all of that extended universe stuff. One of the original creators decided to reinvent Shadowgate to bring it to a new audience. Thus was this remake born. While it remains mostly faithful to the original, there are new rooms and new puzzles. Also some expanded lore and more of those delicious deaths that made the original so iconic. I've played through this originally on the Switch, and recently picked up the PC version in order to help provide info on the achievements. This document is made with both versions in mind. The item names I've used come largely from the Switch version, with others made up in ways I feel appropriate. For instance, all of the Scrolls have names in the Switch version but the Books do not. So I named the books based on similar descriptions of the named scrolls.

That's plenty of intro text, on with the guide!