Part III: LeChuck's Fortress

"He didn't say anything about me."
"I'm thinking...hassock."

Once you're out of the crate, walk all the way to the right and out the door. Keep walking to the right and eventually you'll find the cell that poor Wally is being held in. Talk to him and eventually you'll learn that the key to his cell is being held in another part of the Fortress. Time to go find that key!

To find the key, you need to head left until you see a giant set of signs pointing in a myriad of directions. Walk up a set of the back stairs, then just keep walking straight and eventually you'll come to a room with a big door. Open the door, then head into the smaller one. At this point, if you haven't already done so, make sure you OPEN THE JUJU BAG to get the Matches and the Love Bomb. Go and pick up the key! Naturally, you get captured and are about to be tortured.

To escape from this...ingenious...torture device, you need to put that candle out. Nothing in your inventory seems useful, so talk to Wally and ask him if he has any bright ideas. He does, but he makes you close your eyes...but he does something useful and you'll make your escape.

Note: If you wait long enough, the candle will burn through the rope and you die. However, since you're telling this story to Elaine she'll know that you didn't actually die and you get another shot at telling it right escaping.

You find yourselves in a darkened room. To see where you are, light the matches that were IN THE JUJU BAG. If you haven't looked in the Juju bag yet, you have to go back to a previously saved game. Why? Well, it's dark so you can't see what's in the Juju bag, now can you? This is fixed in the Special Edition. Anywho, using the match will blast you free and onto Dinky Island.

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